Getting Honor In Military Simulator By Soviet Union Roblox

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Aug 6th, 2019

Forum for The Soviet Union.

Getting honor in military simulator by soviet union roblox id
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Roblox

Getting Honor In Military Simulator By Soviet Union Roblox Id

  1. ONLY FOR SOVIET UNION https://www.roblox.com/games/2988554876/AREA-51-Military-Simulator
  2. Made by roblox1geret
  3. local MilGUI = Instance.new('ScreenGui')
  4. local title = Instance.new('TextLabel')
  5. local rlist = Instance.new('TextButton')
  6. local moresoon = Instance.new('TextButton')
  7. --Properties:
  8. MilGUI.Parent = game.Players.LocalPlayer:WaitForChild('PlayerGui')
  9. MilGUI.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  10. Frame.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
  11. Frame.BorderSizePixel = 5
  12. Frame.Position = UDim2.new(0.0645577759, 0, 0.428977281, 0)
  13. title.Parent = Frame
  14. title.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
  15. title.BorderSizePixel = 5
  16. title.Font = Enum.Font.GothamSemibold
  17. title.TextColor3 = Color3.new(1, 1, 1)
  18. title.TextSize = 25
  19. title.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)
  20. title.TextWrapped = true
  21. tpguns.Name = 'tpguns'
  22. tpguns.BackgroundColor3 = Color3.new(1, 1, 1)
  23. tpguns.BorderColor3 = Color3.new(1, 0, 0)
  24. tpguns.Position = UDim2.new(0, 0, 0.234728873, 0)
  25. tpguns.Font = Enum.Font.Gotham
  26. tpguns.TextColor3 = Color3.new(1, 1, 1)
  27. tpguns.TextStrokeColor3 = Color3.new(1, 0, 0)
  28. tpguns.TextWrapped = true
  29. rlist.Name = 'rlist'
  30. rlist.BackgroundColor3 = Color3.new(1, 1, 1)
  31. rlist.BorderColor3 = Color3.new(1, 0, 0)
  32. rlist.Position = UDim2.new(0, 0, 0.533034325, 0)
  33. rlist.Font = Enum.Font.Gotham
  34. rlist.TextColor3 = Color3.new(1, 1, 1)
  35. rlist.TextStrokeColor3 = Color3.new(1, 0, 0)
  36. rlist.TextWrapped = true
  37. infjump.Name = 'infjump'
  38. infjump.BackgroundColor3 = Color3.new(1, 1, 1)
  39. infjump.BorderColor3 = Color3.new(1, 0, 0)
  40. infjump.Position = UDim2.new(0, 0, 0.72717303, 0)
  41. infjump.Font = Enum.Font.Gotham
  42. infjump.TextColor3 = Color3.new(1, 1, 1)
  43. infjump.TextStrokeColor3 = Color3.new(1, 0, 0)
  44. infjump.TextWrapped = true
  45. moresoon.Name = 'moresoon'
  46. moresoon.BackgroundColor3 = Color3.new(1, 1, 1)
  47. moresoon.BorderColor3 = Color3.new(1, 0, 0)
  48. moresoon.Position = UDim2.new(0, 0, 0.889852583, 0)
  49. moresoon.Font = Enum.Font.Gotham
  50. moresoon.TextColor3 = Color3.new(0, 0, 0)
  51. moresoon.TextStrokeColor3 = Color3.new(1, 0, 0)
  52. moresoon.TextWrapped = true
  53. openclose.Name = 'openclose'
  54. openclose.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
  55. openclose.BorderSizePixel = 5
  56. openclose.Position = UDim2.new(0.481023878, 0, -0.000863611698, 0)
  57. openclose.Font = Enum.Font.SourceSans
  58. openclose.TextColor3 = Color3.new(1, 1, 1)
  59. openclose.TextSize = 14
  60. openclose.TextStrokeTransparency = 0
  61. -- Scripts:
  62. local d = game.workspace:GetDescendants()
  63. for index, descendant in pairs(d) do
  64. if descendant.Parent.Name 'Model' then
  65. descendant.Parent.PrimaryPart = descendant.Parent.Part
  66. descendant.Parent:SetPrimaryPartCFrame(CFrame.new(40.11, 3.5, 215.72))
  67. end
  68. if descendant.Name 'TrenchShotgun' then
  69. descendant.Parent.PrimaryPart = descendant.Parent.Part
  70. descendant.Parent:SetPrimaryPartCFrame(CFrame.new(40.11, 6.5, 215.72))
  71. end
  72. end)
  73. rlist.MouseButton1Click:Connect(function()
  74. local list = game.Players.LocalPlayer.PlayerGui.playerList
  75. if list.Enabled true then
  76. game.Players.LocalPlayer.PlayerGui.playerList.Enabled = false
  77. game.Players.LocalPlayer.PlayerGui.playerList.Enabled = true
  78. end)
  79. infjump.MouseButton1Click:Connect(function()
  80. local Player = game:GetService'Players'.LocalPlayer;
  81. function Action(Object, Function) if Object ~= nil then Function(Object); end end
  82. UIS.InputBegan:connect(function(UserInput)
  83. if UserInput.UserInputType Enum.UserInputType.Keyboard and UserInput.KeyCode Enum.KeyCode.Space then
  84. Action(Player.Character.Humanoid, function(self)
  85. if self:GetState() Enum.HumanoidStateType.Jumping or self:GetState() Enum.HumanoidStateType.Freefall then
  86. Action(self.Parent.HumanoidRootPart, function(self)
  87. self.Velocity = Vector3.new(0, _G.JumpHeight, 0);
  88. end
  89. end
  90. end)
  91. function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
  92. counter = 0
  93. open = true
  94. openclose.MouseButton1Click:Connect(function()
  95. Frame.Visible = false
  96. open = false
  97. Frame.Visible = true
  98. open = true
  99. end)
  100. while true do
  101. tpguns.TextStrokeColor3 = Color3.fromHSV(zigzag(counter),1,1)
  102. rlist.TextStrokeColor3 = Color3.fromHSV(zigzag(counter),1,1)
  103. infjump.TextStrokeColor3 = Color3.fromHSV(zigzag(counter),1,1)
  104. title.TextStrokeColor3 = Color3.fromHSV(zigzag(counter),1,1)
  105. title.BorderColor3 = Color3.fromHSV(zigzag(counter),1,1)
  106. moresoon.TextStrokeColor3 = Color3.fromHSV(zigzag(counter),1,1)
  107. Frame.BorderColor3 = Color3.fromHSV(zigzag(counter),1,1)
  108. openclose.BorderColor3 = Color3.fromHSV(zigzag(counter),1,1)
  109. openclose.TextStrokeColor3 = Color3.fromHSV(zigzag(counter),1,1)
  110. end
Union

Getting Honor In Military Simulator By Soviet Union Roblox Game