Jun 6th, 2018
Redboy Script Roblox Mining Sim Jailbreak Prisonlife Madcity Gui Big Pack Of Hacks With Download New Roblox Exploits And Scr In 2020 Roblox Download Hacks Hacks.
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Roblox Jailbreak Mining Simulator And More Thumbnail Size
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- local plr = game:GetService('Players').LocalPlayer
- local TpMethod = 1
- function JailbreakTp(...)
- end
- function TpMethod1(...)
- local root = char.HumanoidRootPart
- for i=0,1,0.05 do
- root.CFrame = root.CFrame:lerp(CFrame.new(unpack(args,1,3)), i)
- end
- function TpMethod2(...)
- local char = plr.Character
- local dist = (char:WaitForChild'HumanoidRootPart'.Position - target).magnitude
- for i=0,dist * 4 do
- char:MoveTo(Vector3.new(...))
- if args[#args] true then
- char:WaitForChild'HumanoidRootPart'.CFrame = CFrame.new(unpack(args,1,#args - 1))
- end
- function Tween(obj, t, properties)
- local TweenService = game:GetService('TweenService')
- local tweenInfo = TweenInfo.new(t,Enum.EasingStyle.Linear,Enum.EasingDirection.In,0,false,0)
- local tween = TweenService:Create(obj,tweenInfo,properties)
- return tween
- if not Tracers[team.Name] then return end
- spawn(function()
- local l = Instance.new('SelectionPartLasso')
- l.Humanoid = p.Character:FindFirstChildOfClass'Humanoid'
- l.Part = plr.Character:WaitForChild'HumanoidRootPart'
- l.Color3 = team.TeamColor.Color
- local sg = Instance.new('SurfaceGui')
- sg.Parent = p.Character
- sg.Adornee = p.Character:FindFirstChild'HumanoidRootPart'
- local f = Instance.new('Frame', sg)
- f.BorderSizePixel = 0
- f.BackgroundTransparency = 0.5
- end
- end
- local function RemoveLasso(p)
- for i,v in pairs(p.Character:GetDescendants()) do
- if v.ClassName:find('Selection') or v.ClassName 'SurfaceGui' then
- end
- end
- for _,team in pairs(game:GetService('Teams'):GetChildren()) do
- AddLasso(p,team)
- RemoveLasso(p)
- end
- function ToggleTracers(team, bool)
- local t = game:GetService('Teams'):FindFirstChild(team)
- for i,v in pairs(t:GetPlayers()) do
- AddLasso(v,t)
- RemoveLasso(v)
- end
- if Tracers[tostring(plr.Team)] then
- end
- plr.CharacterAdded:connect(function(char)
- end)
- CharAdded(plr, plr.Character)
- end
- game:GetService('Players').PlayerAdded:connect(PlrAdded)
- for _,v in pairs(game:GetService('Players'):GetPlayers()) do
- end
- --Creating Gui--
- local function Create(classname)
- local ins = Instance.new(classname)
- ins[i] = v
- return ins
- end
- --local parent = game:GetService('CoreGui'):WaitForChild('RobloxGui')
- Active = true,
- Draggable = true,
- BorderSizePixel = 0,
- Position = UDim2.new(0.5,-200,0,-300),
- Parent = Instance.new('ScreenGui', plr.PlayerGui)--parent
- do
- Parent = main,
- BackgroundColor3 = Color3.fromRGB(85,170,255),
- ClipsDescendants = true,
- local lb = Create 'TextLabel' {
- Size = UDim2.new(1,0,1,0),
- BorderSizePixel = 0,
- TextColor3 = Color3.new(1,1,1),
- Font = 'SourceSansBold',
- ZIndex = 2,
- local function GTween()
- lb:TweenPosition(UDim2.new(1,10,0,0), nil,nil,3,true,function(ts)
- lb.Position = UDim2.new(0,0 - lb.TextBounds.X - 2,0,0)
- end
- end
- end
- local Menu = Create 'Frame' {
- BorderSizePixel = 0,
- Size = UDim2.new(1,0,1,-50),
- }
- local MenuLabel = Create 'TextLabel' {
- BorderSizePixel = 0,
- TextSize = 20,
- Text = 'Made by refrfgrtgef for v3rmn(won't tell you my roblox name)',
- Size = UDim2.new(1,0,0,50),
- }
- local function CreateButton(text,parent)
- Active = true,
- BackgroundColor3 = Color3.fromRGB(0,155,232),
- Size = UDim2.new(0,100,0,30),
- TextColor3 = Color3.new(1,1,0),
- Text = text,
- }
- local f = Create 'Frame' {
- BorderSizePixel = 0,
- Size = UDim2.new(1,0,1,-50),
- }
- BackgroundTransparency = 1,
- TextSize = 20,
- Position = UDim2.new(0,0,0,5),
- Parent = f,
- TextYAlignment = 'Center',
- }
- exit.Position = UDim2.new(0.5,-50,1,-45)
- Menu.Visible = true
- ActiveFrame = Menu
- return f
- TeleportsFrame.Parent = main
- local BankIn = CreateButton('Bank (In)', TeleportsFrame)
- BankIn.Size = UDim2.new(0,80,0,30)
- JailbreakTp(32,0.715,814, true)
- local BankOut = CreateButton('Bank (Out)', TeleportsFrame)
- BankOut.MouseButton1Click:connect(function()
- end)
- local JailIn = CreateButton('Jail (In)', TeleportsFrame)
- JailIn.Size = UDim2.new(0,80,0,30)
- JailbreakTp(-1310, 18, -1658)
- local JailOut = CreateButton('Jail (Out)', TeleportsFrame)
- JailOut.Size = UDim2.new(0,80,0,30)
- JailbreakTp(-1133, 18, -1355)
- local Garage = CreateButton('Garage', TeleportsFrame)
- Garage.Position = UDim2.new(0,335,0,120)--UDim2.new(0,10,0,80)
- Garage.MouseButton1Click:connect(function()
- end)
- local JewelIn = CreateButton('Jewelry (In)', TeleportsFrame)
- JewelIn.MouseButton1Click:connect(function()
- end)
- local JewelOut = CreateButton('Jewelry (Out)', TeleportsFrame)
- JewelOut.Size = UDim2.new(0,115,0,30)
- JailbreakTp(142, 18, 1365)
- local Crim1 = CreateButton('Crim base 1', TeleportsFrame)
- Crim1.MouseButton1Click:connect(function()
- end)
- local Crim2 = CreateButton('Crim base 2', TeleportsFrame)
- Crim2.MouseButton1Click:connect(function()
- end)
- local Donut = CreateButton('Donut Shop', TeleportsFrame)
- Donut.MouseButton1Click:connect(function()
- end)
- local Gas = CreateButton('Gas Station', TeleportsFrame)
- Gas.MouseButton1Click:connect(function()
- end)
- local TeleportsBtn = CreateButton('Teleports', MenuLabel)
- TeleportsBtn.MouseButton1Click:connect(function()
- Menu.Visible = false
- end)
- local StuffFrame = CreateFrame('Stuff')
- local StuffBtn = CreateButton('Stuff', MenuLabel)
- StuffBtn.Position = TeleportsBtn.Position + UDim2.new(0,0,0,40)
- StuffFrame.Visible = true
- ActiveFrame = StuffFrame
- local RemoveDoors = CreateButton('Remove Doors', StuffFrame)
- RemoveDoors.Position = UDim2.new(0,10,0,50)
- local doors = workspace:FindFirstChild('Doors')
- for i,v in pairs(doors:GetChildren()) do
- end
- local Platform = CreateButton('Platform', StuffFrame)
- Platform.MouseButton1Click:connect(function()
- p.Size = Vector3.new(30,0.5,30)
- p.Position = plr.Character.HumanoidRootPart.Position + Vector3.new(0,15,0)
- plr.Character:MoveTo(p.Position + Vector3.new(0,1,0))
- while p.Parent do
- if (plr.Character.HumanoidRootPart.Position - p.Position).magnitude > 20 then
- end
- end)
- local Tracers = CreateButton('Tracers: None', StuffFrame)
- Tracers.Position = UDim2.new(1,-150,0,50)
- local curr = Tracers.Text:sub(10)
- ToggleTracers(curr, false)
- local teams = {'None', 'Police', 'Criminal', 'Prisoner'}
- for i,v in pairs(teams) do
- new = teams[i + 1] or teams[1]
- end
- ToggleTracers(new, true)
- Tracers.Text = 'Tracers: ' .. new
- local m = plr:GetMouse()
- local Btool = CreateButton('Btool: Off', StuffFrame)
- Btool.MouseButton1Click:connect(function()
- local status = Btool.Text:sub(8)
- local newstatus = status 'On' and 'Off' or status 'Off' and 'On'
- BtoolActive = newstatus 'On' and true or newstatus 'Off' and false
- local sb = Instance.new('SelectionBox', workspace.CurrentCamera)
- if m.Target then
- end
- while BtoolActive do
- if m.Target then
- end
- ev:Disconnect()
- local sb = workspace.CurrentCamera:FindFirstChildOfClass('SelectionBox')
- end
- end)
- local ClickTpEnabled = false
- if ClickTpEnabled and m.Target then
- end
- local ClickTp = CreateButton('ClickTp: Off', StuffFrame)
- ClickTp.MouseButton1Click:connect(function()
- local status = ClickTp.Text:sub(10)
- local newstatus = status 'Off' and 'On' or status 'On' and 'Off'
- ClickTpEnabled = newstatus 'On' and true or newstatus 'Off' and false
- local ind = Create 'Part' {
- CanCollide = false,
- Size = Vector3.new(1.2,0.3,1.2),
- Parent = workspace
- Instance.new('CylinderMesh', ind)
- local beam = Create 'Part' {
- CanCollide = false,
- BrickColor = BrickColor.Green(),
- BottomSurface = 'Smooth',
- Parent = workspace
- }
- wait()
- local humrootpos = plr.Character:WaitForChild'HumanoidRootPart'.Position
- local dist = (Vector3.new(m.Hit.p.X,0,m.Hit.p.Z) - Vector3.new(humrootpos.X,0,humrootpos.Z)).magnitude
- ind.BrickColor,beam.BrickColor = BrickColor.Red(),BrickColor.Red()
- ind.BrickColor,beam.BrickColor = BrickColor.Green(),BrickColor.Green()
- beam.Size = Vector3.new(0.3,0.3,dist - 0.5)
- beam.CFrame = CFrame.new(plr.Character:WaitForChild'HumanoidRootPart'.Position, m.Hit.p) * CFrame.new(0,0,-dist/2 + 0.5)
- ind:Destroy()
- end)
- local Gravity = CreateButton('Low Gravity', StuffFrame)
- Gravity.Size = UDim2.new(0,130,0,30)
- local t = Gravity.Text 'Low Gravity' and true or false
- Gravity.Text = t and 'Normal Gravity' or 'Low Gravity'
- game:GetService('UserInputService').JumpRequest:connect(function()
- game:GetService'Players'.LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState('Jumping')
- end)
- local InfiniteJump = CreateButton('Infinite Jump: Off', StuffFrame)
- InfiniteJump.Size = UDim2.new(0,150,0,30)
- InfiniteJump.MouseButton1Click:connect(function()
- local state = InfiniteJump.Text:sub(string.len('Infinite Jump: ') + 1) --too lazy to count lol
- local new = state 'Off' and 'On' or state 'On' and 'Off'
- InfiniteJump.Text = 'Infinite Jump: ' .. new
- local ItemsGiver = CreateButton('Items Giver', StuffFrame)
- ItemsGiver.MouseButton1Click:connect(function()
- if not workspace:FindFirstChild('Givers') then return end
- for i,v in pairs(Giver) do
- v.Event:Disconnect()
- getmetatable(Giver):Destroy()
- Giver = {}
- local p = Instance.new('Part', workspace)
- p.CanCollide = false
- p.CFrame = plr.Character:WaitForChild'HumanoidRootPart'.CFrame
- for i,v in pairs(workspace.Givers:GetChildren()) do
- local cd = v:FindFirstChildOfClass'ClickDetector'
- local newt = {}
- newt.OriginalParent = v
- newt.Event = cd.MouseClick:connect(function()
- end)
- end
- spawn(function()
- if Giver g then
- for i,v in pairs(g) do
- v.Event:Disconnect()
- getmetatable(g):Destroy()
- end)
- local BankAutoRobBtn = CreateButton('Bank AutoRob', StuffFrame)
- BankAutoRobBtn.Size = UDim2.new(0,115,0,30)
- BankAutoRobBtn.BackgroundColor3 = Color3.new(1,0,0)
- BankAutoRobBtn.MouseButton1Click:connect(function()
- local Bank = workspace:FindFirstChild('Banks'):GetChildren()[1]
- if Info.Decal.Transparency 0 then
- game:GetService('StarterGui'):SetCore('SendNotification',{
- Text = 'You need to wait for the bank to open!',
- Button1 = 'Dismiss',
- return
- local bankpos = Vector3.new(Info.Position.X,0,Info.Position.Z)
- local plrpos = Vector3.new(root.Position.X,0,root.Position.Z)
- if (bankpos - plrpos).magnitude > 150 then
- if arg 'Teleport' then
- end
- game:GetService('StarterGui'):SetCore('SendNotification',{
- Text = 'You need to get closer to the bank (use tp)',
- Button1 = 'Dismiss',
- Callback = cb
- else
- end
- SettingsFrame.Parent = main
- local Settingsbtn = CreateButton('Settings', MenuLabel)
- Settingsbtn.Position = StuffBtn.Position + UDim2.new(0,0,0,40)
- SettingsFrame.Visible = true
- ActiveFrame = SettingsFrame
- local TpMethodBtn = CreateButton('Teleport Method: 1', SettingsFrame)
- TpMethodBtn.Size = UDim2.new(0,160,0,30)
- local curr = TpMethodBtn.Text:sub(string.len('Teleport Method: ') + 1)
- local new = curr 1 and 2 or curr 2 and 1
- TpMethodBtn.Text = 'Teleport Method: ' .. new
- ExitBtn.Position = Settingsbtn.Position + UDim2.new(0,0,0,40)
- main:Destroy()
- script:Destroy()
- BackgroundTransparency = 1,
- TextColor3 = Color3.new(0,0,0),
- TextXAlignment = 'Left',
- Size = UDim2.new(0,100,0,100),
- Text = 'Bank:nJewelry:',
- }
- local BankStatus = BankJewelStatus:Clone()
- BankStatus.Size = UDim2.new(0,100,0,100)
- BankStatus.Parent = Menu
- JewelryStatus.Text = 'Unknown'
- JewelryStatus.Position = UDim2.new(0,59,0,232)
- JewelryStatus.TextColor3 = Color3.new(1,0,0)
- main:TweenPosition(UDim2.new(0.5,-200,0.5,-150))
- local TransparencyTweens = {}
- spawn(function()
- local ev = main.MouseEnter:connect(function()
- end)
- ev:Disconnect()
- for i,v in pairs(TransparencyTweens) do
- end
- for i,v in pairs(main:GetDescendants()) do
- local totween = {}
- totween.TextTransparency = 0.7
- if v.BackgroundTransparency ~= 1 then
- end
- TransparencyTweens[#TransparencyTweens + 1] = Tween(v, 0.5, totween)
- end
- main:TweenSize(UDim2.new(0,400,0,50),nil,nil,nil,true)
- end)
- for i,v in pairs(TransparencyTweens) do
- end
- for i,v in pairs(main:GetDescendants()) do
- local totween = {}
- totween.TextTransparency = 0
- if v.BackgroundTransparency ~= 1 then
- end
- TransparencyTweens[#TransparencyTweens + 1] = Tween(v, 0.5, totween)
- end
- main:TweenSize(UDim2.new(0,400,0,300),nil,nil,nil,true)
- local DuffelBag = game:GetService('MarketplaceService'):PlayerOwnsAsset(plr, 2219040)
- {
- Yield = 2,
- },
- Pos = {29.71, 0.73, 815.25},
- Status = 'Opening the vault'
- {
- Yield = DuffelBag and 50 or 25,
- },
- Pos = {10, 18, 784},
- }
- local char = plr.Character
- wait()
- char:WaitForChild'HumanoidRootPart'.CFrame = CFrame.new(...)
- end
- function RobTheBank()
- Tp(unpack(v.Pos))
- end
- pcall(function()
- local Bank = workspace:FindFirstChild('Banks'):GetChildren()[1]
- Info:GetPropertyChangedSignal('Transparency'):Connect(function()
- BankStatus.Text = 'Open'
- BankAutoRobBtn.BackgroundColor3 = Color3.new(0,1,0)
- cb.OnInvoke = function(arg)
- JailbreakTp(10, 18, 784)
- RobTheBank()
- end
- game:GetService('StarterGui'):SetCore('SendNotification',{
- Text = 'Bank is ready!',
- Button1 = 'Dismiss',
- Button2 = (Vector3.new(Info.Parent.Position.X,0,Info.Parent.Position.Z) - Vector3.new(plr.Character.HumanoidRootPart.Position.X,0,plr.Character.HumanoidRootPart.Position.Z)).magnitude < 150 and 'AutoRob' or 'Teleport',
- })
- BankStatus.Text = 'Closed'
- BankAutoRobBtn.BackgroundColor3 = Color3.new(1,0,0)
- end)
- BankStatus.Text = Info.Transparency 0 and 'Closed' or 'Open'
- BankStatus.TextColor3 = Info.Transparency 0 and Color3.new(1,0,0) or Color3.new(0,1,0)
- BankAutoRobBtn.BackgroundColor3 = Info.Transparency 0 and Color3.new(1,0,0) or Color3.new(0,1,0)
- --Jewelry notification--
- local Jewelry = workspace:FindFirstChild('Jewelrys'):GetChildren()[1]
- Info:GetPropertyChangedSignal('Transparency'):Connect(function()
- JewelryStatus.Text = 'Open'
- BankStatus.TextColor3 = Color3.new(0,1,0)
- cb.OnInvoke = function(arg)
- JailbreakTp(142, 18, 1365)
- end
- game:GetService('StarterGui'):SetCore('SendNotification',{
- Text = 'Jewelry is ready!',
- Button1 = 'Dismiss',
- Callback = cb
- else
- JewelryStatus.TextColor3 = Color3.new(1,0,0)
- end)
- JewelryStatus.Text = Info.Transparency 0 and 'Closed' or 'Open'
- JewelryStatus.TextColor3 = Info.Transparency 0 and Color3.new(1,0,0) or Color3.new(0,1,0)
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